maandag 25 april 2011

Enemy AI design

Ey Guyz,

Ik heb wat ideeen voor enemy AI designs. Hieruit kunnen we de enemy's zelf vormgeven.
wayPoint = een random positie in de ruimte


SimplMelee A enemy running towards you!
* Always runs towards player
* Attacks player when in range

HitAndRun Hits you and runs away
* Runs towards wayPoint
-----> Idles
-----> Runs towards new wayPoint
-----> Runs towards player
---------> Attack player when in range
-------------> Run towards new wayPoint

Defender Has a shield that defends unless is attacking
- Is only vulnerable when attacking
* Walk towards wayPoint
----> Walks towards new wayPoint
----> Idle
--------> Attacks player when in range

LeapAttack Attacks melee from a distance with a jump
* Walks towards wayPoint
----> Walks towards new wayPoint
----> Walks towards player
--------> When in range of player, leap in direction of player and attack

Sentry Is fixed on the ground (poisened plant)
* Shoots bullets at player


note; Deze enemies zouden ook bijvoorbeeld kunnen vliegen ipv lopen ;)

InspiratieMateriaal voor art misschien (kbedoel de plaatjes onderop de pagina ;))

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